Linux compatibility with .x files?
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- Posts: 41
- Joined: Mon Feb 16, 2004 7:37 pm
Linux compatibility with .x files?
I succeeded in coompiling an Irrlicht game of mine under linux and the models (.3ds) etc work, but the engine can't load .x files (It says that in the console window: cant load model map.x. BTW I only tried .x files created under windows, they work with irrlicht under windows, but It can't be that. I have version 0.6). I don't think the file permissions are wrong, but can there be something else what's wrong?
Irrlicht supports only text X meshes, so maybe the problem is in different handling of an end of line in Windows and in Linux.
Tomasz Nowakowski
Openoko - www.openoko.pl
Openoko - www.openoko.pl
yup...probably...grab some text editor that allows windows--> linux type of end of line formatting...
I had several in the past,(there are loads, and free) for windows, but surely there's some also in linux world...
I had several in the past,(there are loads, and free) for windows, but surely there's some also in linux world...
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com
indeed, I'm suspecting this since some time...but I was unsure...
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com