Carrier command like game
Carrier command like game
So i got some new stuff up and running. Still very course though, and not sure in what direction to go regarding gameplay.
Plz comment anything you like (most of the bugs i know of but anyway:)
4mb (needs directx)
http://www.fileden.com/files/2007/9/26/ ... slands.rar
Plz comment anything you like (most of the bugs i know of but anyway:)
4mb (needs directx)
http://www.fileden.com/files/2007/9/26/ ... slands.rar
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Very nice. The plane flight model has a really natural feel to it, and the submarine controls are clear and functional. I see you got your underwater fog working as well. I'm very interested in seeing this progress (because I loooooves the salty seamen).
There's not much obvious overlap with my project du jour, but if you're looking for code to deal with rotating guns within limited arcs, you're welcome to swipe anything useful from my BFI demo. It was surprisingly tricky to get right.
There's not much obvious overlap with my project du jour, but if you're looking for code to deal with rotating guns within limited arcs, you're welcome to swipe anything useful from my BFI demo. It was surprisingly tricky to get right.
Please upload candidate patches to the tracker.
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As I was explaining to Mrs Borg last week (as she stuck her fingers in her ears and went "LA LA LA"), you know you're doing well when people expect your demo to do more than it does.JP wrote:Are the bombs meant to explode at all...? they didn't when i shot the heightmap, a bug or not implemented yet?
Please upload candidate patches to the tracker.
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If I recall correctly, he said he hacked that camera together. Which means that I don't think it would be too nice to look at.MasterGod wrote:Excellent work on the camera.
I would very like to see the code for that if you please.
And also, he might just be waiting for the final release (which I can't wait for) before he releases his source.
TheQuestion = 2B || !2B
Thanks for the thumbs up. Im still working out the gameplay (and no, i havent gotten down to making the explosions yet:)
Well the cam is already up:
http://irrlicht.sourceforge.net/phpBB2/ ... 467#151467
The code should be fairly clean. Its not that complicated, but it took A LOT of trail and error and forum support to get it to work properly.
I put my new version there which is more generic and has some new settings.
Enjoy
Well the cam is already up:
http://irrlicht.sourceforge.net/phpBB2/ ... 467#151467
The code should be fairly clean. Its not that complicated, but it took A LOT of trail and error and forum support to get it to work properly.
I put my new version there which is more generic and has some new settings.
Enjoy
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It is very beautiful. I was trying to do something similar but it is certainly your best. It is not that you could post the code, unless you want to tell me how you managed to do interact air and mouse but mostly to bend it in that manner spectacular.
In italian:
è veramente bello. Io stavo provando a fare qualcosa di simile ma il tuo è sicuramente più bello. Non è che potresti postare il codice, se non vuoi potresti dirmi come hai fatto a fare interagire aereo e mouse ma sopratutto a curvarlo in quella maniera spettacolare.
In italian:
è veramente bello. Io stavo provando a fare qualcosa di simile ma il tuo è sicuramente più bello. Non è che potresti postare il codice, se non vuoi potresti dirmi come hai fatto a fare interagire aereo e mouse ma sopratutto a curvarlo in quella maniera spettacolare.
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Please upload candidate patches to the tracker.
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How To Ask Questions The Smart Way
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