Realistic water scene node
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Good work elvman! This water looks very nice
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i don't know why it return 0 (no error),but call exception,when i exit the demo!
if i remove
add in main file add
it can work fine!I use the latest SVN!
if i remove
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WaterMesh->drop();
camera->drop()
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WaterSceneNode->drop()
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Re: Realistic water scene node (updated)
Oooooh. Purty.elvman wrote:Ok, finally I release the realistic water scene node.
Just FYI, the advertising clause was removed from the BSD license in 1999. You might want to disambiguate which version you're referring to.elvman wrote:License
Realistic water scene node is released under BSD license. It means that you can use Realistic water scene node in any commercial or noncommercial product, but you (the licensee) must mention my name in the credits of your product and the credits must stay in the source code of the Realistic water scene node.
Please upload candidate patches to the tracker.
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shadow2kx, it would be possible but you would have to integrate it yourself. Alternatively, there is actually a C# realistic water scene node already made by DeusXL (The guy who works on Irrlicht.NET CP), you will have to search on the .NET forum for that.
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hey elvman would you like to add this to the IrrExt project?
I am sure me and many others would appreciate it. If so pm me your sourceforge account and I will add you to the developers list.
I am sure me and many others would appreciate it. If so pm me your sourceforge account and I will add you to the developers list.
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why i get this error????
i'm using irr 1.4 DX 9.0 compiled....is for this ?????
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[linker error] undefined access to "winmain@16"
Id returned 1 exit status
[build error] [project.exe] error 1