.x animation not being textured properly

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Zeuss
Posts: 114
Joined: Mon Nov 08, 2004 9:02 pm
Location: Canberra - Australia
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Post by Zeuss »

Exporters like kwxport and others export from the bottom of the modifier stack. I.e the Edit Poly/Mesh etc

Thus you need to collapse the UVW Unwrap onto your Edit Mesh otherwise it is not applied to the Edit Mesh and will not get exported.

I have exported it successfully using a b3d exporter for max, seems as good if not better than kwxport, have yet to fully test them both. Also updated the max file, the unwrap now exports :D

http://caswal.com/stuff/Guy.zip

Its been a hard road, but hopefully it should work now :D
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