When loading a x-file that contains hierarchical-grouped meshes, the relative position of the different meshes get lost - and every mesh seems to be rendered in the origin (looks cool when the head of your model is an extra mesh .
The file was exported from maya (unfortunatelly I don't know which exporter was used - I'll asked).
The file is correctly displayed in the directx mesh-viewer. Saving it with the mesh-viewer doesn't help.
@Niko - if you need the file for debugging I'll send it to you.
Cria