I am writing a RPG Engine for a game I am making (called Confined).
It's still in its early stages but I plan to turn it into a decent engine.
There is a website where you can download the source and binaries from.
Wanna Help? We are looking for a programmer who is interested in developing the engine. Also any 3D Artists or even story board writers. The development network is located http://isirus.deviance.coderzilla.net
MasterGod wrote:I tried to find an online API for your engine, I couldn't find it anywhere. Care to make one with Doxygen ?
Ahhh yes I suppose I forgot to say I haven't really made one yet; I was going to release a doxygen, or my own API writeup when it got to a bigger version number. But because you are interested, ill whip one up today.
Just throwing my irrAI project into the mix as a possible AI engine if you needed anything like that. I've made a very simple RPG tutorial with it to show how you might code up some simple NPCs.
JP wrote:Just throwing my irrAI project into the mix as a possible AI engine if you needed anything like that. I've made a very simple RPG tutorial with it to show how you might code up some simple NPCs.
Great, thanks! Ill take a look at it in a bit, thats for sure!
MasterGod wrote:By the way, just interested; did you check out my engine?
I haven't checked out the source code yet, but I will soon. I have downloaded the PDF and im reading over it. It should help alot! Maybe it will give me an idea on how to structure my engine properly.
I know it may be a little primitive but I'm also trying to keep out as much bloat as possible. But yes I will need to look at your engine soon before I make the wrong design decisions.
MasterGod wrote:By the way, just interested; did you check out my engine?
I haven't checked out the source code yet, but I will soon. I have downloaded the PDF and im reading over it. It should help alot! Maybe it will give me an idea on how to structure my engine properly.
I know it may be a little primitive but I'm also trying to keep out as much bloat as possible. But yes I will need to look at your engine soon before I make the wrong design decisions.
-Steve
That's the thing, I want to help you to not make the same mistakes I did so when you do check my engine's source, if your questions aren't answered by the manual or the quick guide (lots of docs, ha ? hehe) please do ask and I will answer. I'd very like to see more of those things (specially using Irrlicht).
P.S
Who knows, maybe I'll loan some of your ideas so it's only good for us.
I have successfully integrated Newton with irrNewt, thanks to the white tiger (i think it is?). You can see a screen shot above. It has not yet been release on the website, it will be before the end of the week in version 0.5's release. Read the news on my website
mastergod: going to look at your source tonight, thanks!