3D RPG Engine (The Deviance Engine)
A Huge update has been released on the deviance website. We have successfully integrated many new features such as a physics system, a character controller, actors, chase cameras.
The doxygen is out of wack but I will be re commenting the source code tonight and uploading a new version of it.
Mastergod: I will be having to make some changes to my engine, and you source will be the perfect guide. After a few more releases integrating more libraries, I will start recoding a few things and we should talk if your still interested.
The doxygen is out of wack but I will be re commenting the source code tonight and uploading a new version of it.
Mastergod: I will be having to make some changes to my engine, and you source will be the perfect guide. After a few more releases integrating more libraries, I will start recoding a few things and we should talk if your still interested.
Confined is a 3D Action RPG Game in development. http://confined.coderzilla.net
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
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yeah im really sorry, actually the problem was with irrnewt
not by you thought, i guess my development machine was putting out bad binaries and the version of irrnewt i distributed with my engine would not run on other machines!
ive been away for a bit but im back and now im compiling irrnewt and deviance on my new machine and im going to upload the fix asap!
sorry!
EDIT:
Yeah well i compiled irrNewt finally on my new development machine and threw the new dll into the mix and im having new problems, with your character controller i think! On my P3 800 the character moves and walks fine, on my 3.3 ghz its choppy and almost dosent move at all. not framerate, but actual character movement.
any ideas?
not by you thought, i guess my development machine was putting out bad binaries and the version of irrnewt i distributed with my engine would not run on other machines!
ive been away for a bit but im back and now im compiling irrnewt and deviance on my new machine and im going to upload the fix asap!
sorry!
EDIT:
Yeah well i compiled irrNewt finally on my new development machine and threw the new dll into the mix and im having new problems, with your character controller i think! On my P3 800 the character moves and walks fine, on my 3.3 ghz its choppy and almost dosent move at all. not framerate, but actual character movement.
any ideas?
Confined is a 3D Action RPG Game in development. http://confined.coderzilla.net
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
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see irrnewt threadstevend wrote:yeah im really sorry, actually the problem was with irrnewt
not by you thought, i guess my development machine was putting out bad binaries and the version of irrnewt i distributed with my engine would not run on other machines!
ive been away for a bit but im back and now im compiling irrnewt and deviance on my new machine and im going to upload the fix asap!
sorry!
EDIT:
Yeah well i compiled irrNewt finally on my new development machine and threw the new dll into the mix and im having new problems, with your character controller i think! On my P3 800 the character moves and walks fine, on my 3.3 ghz its choppy and almost dosent move at all. not framerate, but actual character movement.
any ideas?
I'm thinking that the main issue with the character controller might be how fast I am reading Lua scripts, and some computers are just "too fast".
So I am taking MasterGod's advice and by my next release im doing four major things:
making the "factory" into a singleton
making objects derive from base classes to reduce the typing of code and make a neater more clean framework
integrating Lua with SWIG, check out their page looks sweet!
and deciding whether or not i should still be using newton, because of license issues.
ps. oh yeah, ill release a working version tonight, but the character doesn't like to move well on really fast machines
So I am taking MasterGod's advice and by my next release im doing four major things:
making the "factory" into a singleton
making objects derive from base classes to reduce the typing of code and make a neater more clean framework
integrating Lua with SWIG, check out their page looks sweet!
and deciding whether or not i should still be using newton, because of license issues.
ps. oh yeah, ill release a working version tonight, but the character doesn't like to move well on really fast machines
Confined is a 3D Action RPG Game in development. http://confined.coderzilla.net
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
I just got the idea from your comment that i should rethink the way i designed the framework. Maybe use yours as a guide.I don't know if you actually looked at the source or not, but I'm going to recode and fix problems before i have them.MasterGod wrote:That explains .stevend wrote:...but the character doesn't like to move well on really fast machines
P.S
What advice did I gave you ^^? I can't recall it..
Confined is a 3D Action RPG Game in development. http://confined.coderzilla.net
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
Well here is my casual update. I was gone a while and when i came back i decided to recode the whole engine. It was coded way too big, who needs an objects factory any ways? So now its a smaller, sleeker engine with every thing done better.
The Deviance Engine will be turining into: Confined Source. It's still a 3D rpg engine, but there will be no SDK or w.e... it will have a level designer and be run by Lua scripts.
Any ways, as far as the idea of the game so far?
http://irrlicht.sourceforge.net/phpBB2/ ... 150#163150
edit:
The Deviance Engine will be the confined source code bare minimals for people to make games with.
The Deviance Engine will be turining into: Confined Source. It's still a 3D rpg engine, but there will be no SDK or w.e... it will have a level designer and be run by Lua scripts.
Any ways, as far as the idea of the game so far?
http://irrlicht.sourceforge.net/phpBB2/ ... 150#163150
edit:
The Deviance Engine will be the confined source code bare minimals for people to make games with.
i think i read something, somewhere, one time, that was wrong lols there something wrong with the license in Newton that we should be aware about?
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yeah my website had to reformat over the last couple of days, and im having some issues getting it back online
sorry about that
sorry about that
Confined is a 3D Action RPG Game in development. http://confined.coderzilla.net
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130