as I discovered in this Thread the My3D loader is out of date !!!
So I converted the latest my3d source to Irr-1.4 and you can download the new files here:
My3D-1.4.zip
simply replace the old files with this new ones and recompile the engine...
but I'm also a little bit confused...
in the material renderer files (CD3D8MaterialRenderer.h and CD3D9MaterialRenderer.h) there is this line:
Code: Select all
/! Transparent vertex alpha material renderer
class CD3D9MaterialRenderer_TRANSPARENT_VERTEX_ALPHA : public CD3D9MaterialRenderer
{
public:
.
.
.
pID3DDevice->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA);
.
.
.
Code: Select all
/! Transparent vertex alpha material renderer
class CD3D9MaterialRenderer_TRANSPARENT_VERTEX_ALPHA : public CD3D9MaterialRenderer
{
public:
.
.
.
pID3DDevice->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCCOLOR);
.
.
.
my question now is: should I change this line (as far as it seems to make no diffs, I won't until you say I should) ???
thx, Acki