2d apis

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Otm
Posts: 8
Joined: Sat Sep 15, 2007 10:23 pm

2d apis

Post by Otm »

Hello

i would like to know if there are code samples or libraries (not magic irrlicht because all based on openGl) that show how to:

1- animate a sprite (animated .gif or frames in a .png)
2- create a 2d scenes with mutliple layers (the level 0 background and then texture on layers z)
3- zoomout zoomin a 2d scenes with those mutliple layers
4- be able to add static objet (wich are at top layer, and not impacted by zooming operation)

if not do you think it would take long to implement this extension on top of irrlicht ?

actually ... is opengl a safe option ? i mean on old pc will it be supported ? basically do u think it is more portable than directX ? because if gl is ok on old platform i dont mind using opengl rendering.


thanks a lot
Halifax
Posts: 1424
Joined: Sun Apr 29, 2007 10:40 pm
Location: $9D95

Post by Halifax »

Well yes sprites have been done with Irrlicht:
http://irrlicht.sourceforge.net/phpBB2/ ... highlight=

And not to draw you away from Irrlicht, but there is a 2d library out their built upon OpenGL that facilitates almost all the needs you described above:
PhoenixGL
TheQuestion = 2B || !2B
FuzzYspo0N
Posts: 914
Joined: Fri Aug 03, 2007 12:43 pm
Location: South Africa
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Post by FuzzYspo0N »

dunno bout layers , but thats logical. whats drawn first is at bottom.


http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=26343
Otm
Posts: 8
Joined: Sat Sep 15, 2007 10:23 pm

Post by Otm »

hello ty for the lib look good. irrlicht magic does the same i believe ? however i dont know about layers

we need the gui build in feature of irrlicht thats why irrlicht :)
Chanlib is very good 2d lib as well.
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