1) Could I get a pointer to an IGUIElement back? What I mean
Code: Select all
IGUIEnvironment * gui= device->getGUIEnvironment ();
gui->addSomeGuiElementHere(......IDENTIFIER...);
...
some code here
...
and later
...
gui->giveMeBack(...IENTIFIER...);
I was thinking in a class that manage all gui elements. Any suggestion about impelenting GUI?
2)As I have a server and a client... How could I get both maps sincronized? Here I explain. I could desing a 3D world with (for example) Blender and render it in my client. Now, what I need is get all maps (not textures, only geometry) in the server.
I had been reading about that, and the mesh get in the info what I need. Isn't it? Any help here?
Thanks in advance