bone child is not moving smoothly

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mPaul
Posts: 9
Joined: Mon Sep 24, 2007 2:06 pm

bone child is not moving smoothly

Post by mPaul »

Now, I have this code:

node->setJointMode( EJUOR_CONTROL );
IBoneSceneNode* mainhand = node->getJointNode(numb);

Now, the node has interpolated animations. You'd expect the mainhand node moves smoothly with the node, but it doesn't.
What am I doing wrong here?
doqkhanh
Posts: 158
Joined: Sat Mar 01, 2008 3:14 am
Location: Tokyo, Japan
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Re: bone child is not moving smoothly

Post by doqkhanh »

What is your mesh file? Can we see more line of codes?
mPaul wrote:Now, I have this code:

node->setJointMode( EJUOR_CONTROL );
IBoneSceneNode* mainhand = node->getJointNode(numb);

Now, the node has interpolated animations. You'd expect the mainhand node moves smoothly with the node, but it doesn't.
What am I doing wrong here?
mPaul
Posts: 9
Joined: Mon Sep 24, 2007 2:06 pm

Post by mPaul »

It's b3d. As far as I know, it's bone-oriented. And I don't think showing more code will be of any help :?
Halifax
Posts: 1424
Joined: Sun Apr 29, 2007 10:40 pm
Location: $9D95

Post by Halifax »

Well, seriously, give us an executable, more code, or something. Analyze your post, seriously, and see if you can even help yourself.
TheQuestion = 2B || !2B
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