JP wrote:The FPS is only updated once a second so you wouldn't get enough accuracy from it as the framerate will actually vary much more often than once a second and could vary a lot!
But is it possible to make it more accuracy by calculating FPS based on frameTime on each frame? Like: 1000 ms / frameTime. If frameTime is 16.6666 ms then FPS = 60 and it is updated on every frame, isn't it?