World Editor of choice?
World Editor of choice?
For someone with no preference of an editor, is there a preferred one? So far I've downloaded q3radient and quark to try out. Are there any others? Are there any restrictions to the use of the above two ?
- Conner
I like Milkshape, but I don't build whole worlds. Just the building blocks (models) and let the code construct the world.
You've pretty much hit on the two best "Quake" world maker's though.
No real "limitations" other than the normal 3D engine limitations of number of polygons vs. fps, memory space used by textures and whatever.
Oh, also, those those two editors are really picky and only allow you to create completely enclosed models/levels/worlds.
You've pretty much hit on the two best "Quake" world maker's though.
No real "limitations" other than the normal 3D engine limitations of number of polygons vs. fps, memory space used by textures and whatever.
Oh, also, those those two editors are really picky and only allow you to create completely enclosed models/levels/worlds.
Crud, how do I do this again?