Though, it does cast shadows on EMT_TRANSPARENT_ALPHA_CHANNEL_REF textured objects; I don't like the results since it doesn't blend with the rest of the asphalt as in the case of EMT_TRANSPARENT_ALPHA_CHANNEL; with the former it looks somewhat...sharp or cartoon like; while with the latter it's great but with no shadows
![Sad :(](./images/smilies/icon_sad.gif)
So, I've tried looking for a myriad of solutions with no positive outcomes as for yet; (including shaders).
Do you know of any workaround to make this possible;
Any help appreciated; thank you in advance.