a. light
b. license -> free (or other good
![Wink ;)](./images/smilies/icon_wink.gif)
b. not necessarly contain any additional data
c. collision works
![Wink ;)](./images/smilies/icon_wink.gif)
For now i've been using md2 (only for learning and trying several things) but it has disadvantages like:
1. It was done to low-poly models so it has limit to polys
2. It is animation, what means i have 245 frames but i need only one.
I tried with .x but collision seems to be broken
When i built .bsp map the size grew from ~0,5Mb (md2) to ~10Mb (bsp)
I wonder if there is any simple format that Irrlicht supports for maps.
Say, what do you think of it.