With the summer vacation coming, I would try to make a FPS
I've been playing around with Irrlicht for some week so I do know the basics. But what is the best way to show the weapon on the screen? A billboard because it has to be always in front of the camera? Or something else? And do you guys have any other advices when making a FPS ?
Note: it won't be for a serious project, just to gather knowledge about C++ and the engine
Robomaniac wrote:*cough* check the tutorals section, i wrote a short tut about this
Hmm, I already read all the tutorials. I know how to load a BSP-map and use collision. I saw something about a billboard in the Special FX tutorial. But can the billboard be an .x file or so?
@c_olin3404: I know :p. It's just to learn more about this engine.