3D model file format with collision?
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3D model file format with collision?
Which 3D model file format support collision without having to create other files? One of the tutorials on Irrlicht's web site showed me how to load a 3D model and have collision checking. I would like to create a virtual city.
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You can create a basic triangle selector from any model; the source format doesn't matter.
Exception: except it does, because getMesh(s32 frame); is currently borked for skinned animated meshes.
Exception: except it does, because getMesh(s32 frame); is currently borked for skinned animated meshes.
Please upload candidate patches to the tracker.
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I can load the city model in meshviewer example but I can't load the city model in collision example or I can't see the city model in collision example. I saw the faerie.md2 model appear for a second before moving off the screen in collision example. How do I slow down the first person camera in meshviewer example?