Hi all,
May be this approach is wrong.
is there is any multiuser server for Flash based on c++.
I saw this http://osflash.org/red5 this is based on java.
I have a card game done in SDL and c++.Is there any libray to use flash as front end and c++ as game server.
The main aim going for Flash is to bring rich graphics.
share your knowledge in c++/Flash it would Help me.
Adobe Flash clinet/c++ srver
Flash uses a very simple XML protocol. Just #include "sys/socket.h" and you should be able to write one in a page or so. If you run windows you can download a sys/socket from the web.
I wrote my own in python and the basics only took a page, advanced things such as server rooms that took the longest time to write.
I wrote my own in python and the basics only took a page, advanced things such as server rooms that took the longest time to write.
I recommend just using the binary sockets in flash. It's the same as the berkley tcp sockets in C++ so they will match up perfectly. Personally I used C# for my server because threading is less of a nightmare, and since it's a server I wanted the GC to take care of any memory leaks for me. (Yeah, I'm lazy, who cares.)
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