You are an experienced programmer and have a problem with the engine, shaders, or advanced effects? Here you'll get answers. No questions about C++ programming or topics which are answered in the tutorials!
#define NO_STDIO_REDIRECT
#include <SDL/SDL.h>
#include <SDL/SDL_mixer.h>
// and:
// put this after SDL_Init
freopen(NULL,"w",stdout);
freopen(NULL,"w",stderr);
Thanks for the tip on this. When I added in SDL for the input code for joysticks I lost that and was forced to rely on the cerr.txt file for debug info when I added it in.
Thanks alot!
The Open Descent Foundation is always looking for programmers! http://www.odf-online.org
"I'll find out if what I deleted was vital here shortly..." -d3jake