Sharing Code

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xsinick
Posts: 18
Joined: Fri Aug 10, 2007 12:05 am

Sharing Code

Post by xsinick »

Sorry for sounding so feed up guys.

I'll be happy just to share my skill to anyone

I'll also share code I'm working on .

I'm a complete new comer to C++
but I'm reading and trying to understand the concepts before I pay a bunch for school to study it.


Code: Select all

/*
NikEngine by Nicholas Carrington
*/
//////////////HeaderFiles//////////////////
#include <irrlicht.h>
#include <iostream>
#include <ICameraSceneNode.h>
#include <PostProcessBlur.h>
//
//_____________________________________________________________________________
IrrlichtDevice* device = NULL;
core::dimension2di screen_dim;
//
/////////////NameSpaces//////////////////
using namespace irr;
using namespace core;
using namespace scene;
using namespace video;
using namespace io;
using namespace gui;
//
//
/////////////LidaryFiles///////////////
#ifdef _IRR_WINDOWS_
#pragma comment(lib, "Irrlicht.lib")
#endif
//
//
//////////////EventReciver//////////
//_____Define______// 
/////SceneNodes////
ISceneNode *node;
ISceneNode *apt1;
ISceneNode *apt2;
ISceneNode *apt3;
ISceneNode *apt4;
ISceneNode *apt5;
ISceneNode *apt6;
ISceneNode *apt7;
ISceneNode *apt8;
ISceneNode *apt9;
ISceneNode *apt10;
ISceneNode *apt11;
ISceneNode *apt12;
ISceneNode *apt13;
ISceneNode *apt14;
ISceneNode *apt15;
ISceneNode *apt16;
ISceneNode *apt17;
ISceneNode *apt18;
ISceneNode *apt19;
ISceneNode *apt20;
ISceneNode *apt21;
ISceneNode *apt22;
ISceneNode *apt23;
ISceneNode *apt24;
ISceneNode *apt25;
ISceneNode *apt26;
ISceneNode *apt27;
ISceneNode *apt28;
ISceneNode *apt29;
ISceneNode *apt30;
ISceneNode *apt31;
ISceneNode *apt32;
ISceneNode *apt33;
ISceneNode *apt34;
ISceneNode *apt35;
ISceneNode *apt36;
ISceneNode *apt37;
//
//
class MyEventReceiver : public IEventReceiver
{
public:
  bool OnEvent(SEvent event)
   {
			switch(event.KeyInput.Key)
			{
///////////////////QuitCommand//////////
 	         case KEY_ESCAPE:
                    {
                  if (event.EventType == irr::EET_KEY_INPUT_EVENT&&
			!event.KeyInput.PressedDown)
                    device->closeDevice();
                 return true;
                }
////////////////////nodeToggle/////////////
					{
//________________________________________________________________________//
			case KEY_KEY_1:
                 {
/////////////______________
               if (event.EventType == irr::EET_KEY_INPUT_EVENT&&
			!event.KeyInput.PressedDown)
            apt34->setVisible(not apt34->isVisible());
/////////////___________
                if (event.EventType == irr::EET_KEY_INPUT_EVENT&&
			!event.KeyInput.PressedDown)
            apt35->setVisible(not apt35->isVisible());
            return true;
            }
 //________________________________________________________________________//
			case KEY_KEY_2:
                 {
/////////////______________
               if (event.EventType == irr::EET_KEY_INPUT_EVENT&&
			!event.KeyInput.PressedDown)
            apt36->setVisible(not apt36->isVisible());
/////////////___________
                if (event.EventType == irr::EET_KEY_INPUT_EVENT&&
			!event.KeyInput.PressedDown)
            apt37->setVisible(not apt37->isVisible());
            return true;
            }           
	
//________________________________________________________________________//
            	case KEY_KEY_3:
                 {
/////////////___________
               if (event.EventType == irr::EET_KEY_INPUT_EVENT&&
			!event.KeyInput.PressedDown)
            apt28->setVisible(not apt28->isVisible()); 
/////////////___________
             if (event.EventType == irr::EET_KEY_INPUT_EVENT&&
			!event.KeyInput.PressedDown)
            apt29->setVisible(not apt29->isVisible());
/////////////___________
             if (event.EventType == irr::EET_KEY_INPUT_EVENT&&
			!event.KeyInput.PressedDown)
            apt30->setVisible(not apt30->isVisible());
/////////////___________
             if (event.EventType == irr::EET_KEY_INPUT_EVENT&&
			!event.KeyInput.PressedDown)
            apt31->setVisible(not apt31->isVisible());
/////////////___________
             if (event.EventType == irr::EET_KEY_INPUT_EVENT&&
			!event.KeyInput.PressedDown)
            apt32->setVisible(not apt32->isVisible());        
            return true;
            }
//________________________________________________________________________//
			case KEY_KEY_4:
                 {
/////////////______________
               if (event.EventType == irr::EET_KEY_INPUT_EVENT&&
			!event.KeyInput.PressedDown)
            apt27->setVisible(not apt27->isVisible());
            return true;
            }
          
                }   
          }
 return false;
      }
    };
//___________________SplashScreen___________________________________________________
void render_intro() {
     IVideoDriver* driver = device->getVideoDriver();
     video::ITexture* splash = driver->getTexture("assets/Bergmannsimsplash.tga");
     int startTime = device->getTimer()->getTime();
     while(device->run()) {
   driver->beginScene(true, true, video::SColor(255,0,0,0));
   if (device->getTimer()->getTime() - startTime < 10000) {
   driver->draw2DImage(splash, core::position2d<s32>((screen_dim.Width/1024)-0,(screen_dim.Height/768)-0)); 

}
   driver->endScene();
   if (device->getTimer()->getTime() - startTime > 10000) break;
}     
     }
//_____________________________________________________________________________
/////////////IntMain////////////////_________________________________________//
int main()
{
//
//
/////////////Render/////////////////
  MyEventReceiver receiver;
//_____________________________________________________________________________
  SIrrlichtCreationParameters param;
   param.AntiAlias                 = true;
   param.Bits                      = 32;
   param.DriverType                = video::EDT_DIRECT3D8;
   param.EventReceiver             = &receiver;
   param.Fullscreen                = true;
   param.HighPrecisionFPU          = true;
   param.Stencilbuffer             = true;
   param.Vsync                     = true;
   param.WindowSize.Width          = 1024;
   param.WindowSize.Height         = 768;
		 device = createDeviceEx(param); 
//_____________________________________________________________________________
//		
//
/////////////Graphics////////////////
IVideoDriver* driver = device->getVideoDriver();
ISceneManager* smgr = device->getSceneManager();
IGUIEnvironment* guienv = device->getGUIEnvironment();
//_______________OnScreen_________//
	device->setWindowCaption(L"nikengine");
	guienv->addStaticText(L"Village_at_Tempel_Farm_8.5",
	rect<int>(10,10,125,22), true);
//___________OnScreenGraphics_____//
	device->getGUIEnvironment()->addImage(
       driver->getTexture("assets/BergmannRealtimeWatermark.png"),
		core::position2d<s32>(265,713));	
//
//////////////Content////////////////
//_______________MipMaps___________//
driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, true);
//
//_______________SkyDome___________//
smgr->addSkyDomeSceneNode(driver->getTexture("assets/Sky.tga"),16,16,1.0f,1.1f); 
//
//_______________Layer1/Collison Mesh___________//
//_____Mesh____//
	//smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* mesh = smgr->getMesh("assets/landscetor_green_00.obj");
node = smgr->addAnimatedMeshSceneNode( mesh ); 
//____Material__//
	if (node)
	{
        node->setVisible(true);
    	node->setMaterialFlag(EMF_LIGHTING, false);
		node->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		node->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		node->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//node->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
//_______________Layer2___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot1 = smgr->getMesh("assets/landscetor_green_01.obj");
apt1 = smgr->addAnimatedMeshSceneNode( robot1 );
//____Material__//
	if (apt1)
	{
        apt1->setVisible(true);
    	apt1->setMaterialFlag(EMF_LIGHTING, false);
		apt1->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt1->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt1->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt1->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
	//_______________Layer3___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot2 = smgr->getMesh("assets/landscetor_green_02.obj");
apt2 = smgr->addAnimatedMeshSceneNode( robot2);
//____Material__//
	if (apt2)
	{
        apt2->setVisible(true);
    	apt2->setMaterialFlag(EMF_LIGHTING, false);
		apt2->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
     	apt2->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt2->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt2->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
		//_______________Layer4___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot3 = smgr->getMesh("assets/landscetor_green_03.obj");
apt3 = smgr->addAnimatedMeshSceneNode( robot3);
//____Material__//
	if (apt3)
	{
        apt3->setVisible(true);
    	apt3->setMaterialFlag(EMF_LIGHTING, false);
		apt3->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
     	apt3->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt3->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt3->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
		//_______________Layer5___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot4 = smgr->getMesh("assets/landscetor_green_04.obj");
apt4 = smgr->addAnimatedMeshSceneNode( robot4 );
//____Material__//
	if (apt4)
	{
        apt4->setVisible(true);
    	apt4->setMaterialFlag(EMF_LIGHTING, false);
		apt4->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt4->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt4->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt4->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
			//_______________Layer6___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot5 = smgr->getMesh("assets/landscetor_green_05.obj");
apt5 = smgr->addAnimatedMeshSceneNode( robot5 );
//____Material__//
	if (apt5)
	{
        apt5->setVisible(true);
    	apt5->setMaterialFlag(EMF_LIGHTING, false);
		apt5->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt5->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt5->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true);
 	    //apt5->setMaterialFlag(video::EMF_FOG_ENABLE, true); 
	}
			//_______________Layer7___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot6 = smgr->getMesh("assets/landscetor_green_06.obj");
apt6 = smgr->addAnimatedMeshSceneNode( robot6 );
//____Material__//
	if (apt6)
	{
        apt6->setVisible(true);
    	apt6->setMaterialFlag(EMF_LIGHTING, false);
		apt6->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt6->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt6->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt6->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
			//_______________Layer8___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot7 = smgr->getMesh("assets/landscetor_green_07.obj");
apt7 = smgr->addAnimatedMeshSceneNode( robot7 );
//____Material__//
	if (apt7)
	{
        apt7->setVisible(true);
    	apt7->setMaterialFlag(EMF_LIGHTING, false);
		apt7->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt7->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt7->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt7->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
			//_______________Layer9___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot8 = smgr->getMesh("assets/landscetor_green_08.obj");
apt8 = smgr->addAnimatedMeshSceneNode( robot8 );
//____Material__//
	if (apt8)
	{
        apt8->setVisible(true);
    	apt8->setMaterialFlag(EMF_LIGHTING, false);
		apt8->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt8->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt8->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt6->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
				//_______________Layer9___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot9 = smgr->getMesh("assets/landscetor_green_09.obj");
apt9 = smgr->addAnimatedMeshSceneNode( robot9 );
//____Material__//
	if (apt9)
	{
        apt9->setVisible(true);
    	apt9->setMaterialFlag(EMF_LIGHTING, false);
		apt9->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt9->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt9->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt9->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
				//_______________Layer10___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot10 = smgr->getMesh("assets/landscetor_blue_00.obj");
apt10 = smgr->addAnimatedMeshSceneNode( robot10 );
//____Material__//
	if (apt10)
	{
        apt10->setVisible(true);
    	apt10->setMaterialFlag(EMF_LIGHTING, false);
		apt10->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt10->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt10->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt10->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
	//_______________Layer11___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot11 = smgr->getMesh("assets/landscetor_red_00.obj");
apt11 = smgr->addAnimatedMeshSceneNode( robot11);
//____Material__//
	if (apt11)
	{
        apt11->setVisible(true);
    	apt11->setMaterialFlag(EMF_LIGHTING, false);
		apt11->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
     	apt11->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt11->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt11->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
		//_______________Layer12___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot12 = smgr->getMesh("assets/landscetor_red_01.obj");
apt12 = smgr->addAnimatedMeshSceneNode( robot12);
//____Material__//
	if (apt12)
	{
        apt12->setVisible(true);
    	apt12->setMaterialFlag(EMF_LIGHTING, false);
		apt12->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
     	apt12->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt12->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt12->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
		//_______________Layer13___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot13 = smgr->getMesh("assets/landscetor_red_02.obj");
apt13 = smgr->addAnimatedMeshSceneNode( robot13 );
//____Material__//
	if (apt13)
	{
        apt13->setVisible(true);
    	apt13->setMaterialFlag(EMF_LIGHTING, false);
		apt13->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt13->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt13->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt13->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
			//_______________Layer14___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot14 = smgr->getMesh("assets/landscetor_red_03.obj");
apt14 = smgr->addAnimatedMeshSceneNode( robot14 );
//____Material__//
	if (apt14)
	{
        apt14->setVisible(true);
    	apt14->setMaterialFlag(EMF_LIGHTING, false);
		apt14->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt14->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt14->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true);
 	    //apt14->setMaterialFlag(video::EMF_FOG_ENABLE, true); 
	}
			//_______________Layer15___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot15 = smgr->getMesh("assets/landscetor_red_04.obj");
apt15 = smgr->addAnimatedMeshSceneNode( robot15 );
//____Material__//
	if (apt15)
	{
        apt15->setVisible(true);
    	apt15->setMaterialFlag(EMF_LIGHTING, false);
		apt15->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt15->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt15->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt15->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
			//_______________Layer16___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot16 = smgr->getMesh("assets/landscetor_red_05.obj");
apt16= smgr->addAnimatedMeshSceneNode( robot16 );
//____Material__//
	if (apt16)
	{
        apt16->setVisible(true);
    	apt16->setMaterialFlag(EMF_LIGHTING, false);
		apt16->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt16->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt16->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt16->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
			//_______________Layer17___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot17 = smgr->getMesh("assets/landscetor_red_06.obj");
apt17 = smgr->addAnimatedMeshSceneNode( robot17 );
//____Material__//
	if (apt17)
	{
        apt17->setVisible(true);
    	apt17->setMaterialFlag(EMF_LIGHTING, false);
		apt17->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt17->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt17->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt17->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
				//_______________Layer18___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot18 = smgr->getMesh("assets/landscetor_red_07.obj");
apt18 = smgr->addAnimatedMeshSceneNode( robot18 );
//____Material__//
	if (apt18)
	{
        apt18->setVisible(true);
    	apt18->setMaterialFlag(EMF_LIGHTING, false);
		apt18->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt18->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt18->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt18->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
				//_______________Layer19___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot19 = smgr->getMesh("assets/landscetor_red_08.obj");
apt19 = smgr->addAnimatedMeshSceneNode( robot19 );
//____Material__//
	if (apt19)
	{
        apt19->setVisible(true);
    	apt19->setMaterialFlag(EMF_LIGHTING, false);
		apt19->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt19->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt19->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt19->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
				//_______________Layer20___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot20 = smgr->getMesh("assets/landscetor_yellow_00.obj");
apt20 = smgr->addAnimatedMeshSceneNode( robot20 );
//____Material__//
	if (apt20)
	{
        apt20->setVisible(true);
    	apt20->setMaterialFlag(EMF_LIGHTING, false);
		apt20->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt20->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt20->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true);
 	    //apt20->setMaterialFlag(video::EMF_FOG_ENABLE, true); 
	}
			//_______________Layer21___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot21 = smgr->getMesh("assets/landscetor_yellow_01.obj");
apt21 = smgr->addAnimatedMeshSceneNode( robot21 );
//____Material__//
	if (apt21)
	{
        apt21->setVisible(true);
    	apt21->setMaterialFlag(EMF_LIGHTING, false);
		apt21->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt21->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt21->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt21->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
			//_______________Layer22___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot22 = smgr->getMesh("assets/landscetor_yellow_02.obj");
apt22= smgr->addAnimatedMeshSceneNode( robot22 );
//____Material__//
	if (apt22)
	{
        apt22->setVisible(true);
    	apt22->setMaterialFlag(EMF_LIGHTING, false);
		apt22->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt22->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt22->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt22->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
			//_______________Layer23___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot23 = smgr->getMesh("assets/landscetor_yellow_03.obj");
apt23 = smgr->addAnimatedMeshSceneNode( robot23 );
//____Material__//
	if (apt23)
	{
        apt23->setVisible(true);
    	apt23->setMaterialFlag(EMF_LIGHTING, false);
		apt23->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt23->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt23->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt23->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
				//_______________Layer24___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot24 = smgr->getMesh("assets/landscetor_yellow_04.obj");
apt24 = smgr->addAnimatedMeshSceneNode( robot24 );
//____Material__//
	if (apt24)
	{
        apt24->setVisible(true);
    	apt24->setMaterialFlag(EMF_LIGHTING, false);
		apt24->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt24->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt24->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt24->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
				//_______________Layer25___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot25 = smgr->getMesh("assets/landscetor_yellow_05.obj");
apt25 = smgr->addAnimatedMeshSceneNode( robot25 );
//____Material__//
	if (apt25)
	{
        apt25->setVisible(true);
    	apt25->setMaterialFlag(EMF_LIGHTING, false);
		apt25->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt25->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt25->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt25->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
					//_______________Layer26___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot26 = smgr->getMesh("assets/landfeatures.obj");
apt26 = smgr->addAnimatedMeshSceneNode( robot26 );
//____Material__//
	if (apt26)
	{
        apt26->setVisible(true);
    	apt26->setMaterialFlag(EMF_LIGHTING, false);
		apt26->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt26->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt26->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt26->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
						//_______________Layer27___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot27 = smgr->getMesh("assets/plants.obj");
apt27 = smgr->addAnimatedMeshSceneNode( robot27 );
//____Material__//
	if (apt27)
	{
        apt27->setVisible(true);
    	apt27->setMaterialFlag(EMF_LIGHTING, false);
		apt27->setMaterialFlag(EMF_BACK_FACE_CULLING, false);
		apt27->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF);
		apt27->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt27->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
							//_______________Layer28___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot28 = smgr->getMesh("assets/structures1.obj");
apt28 = smgr->addAnimatedMeshSceneNode( robot28 );
//____Material__//
	if (apt28)
	{
        apt28->setVisible(true);
    	apt28->setMaterialFlag(EMF_LIGHTING, false);
		apt28->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt28->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt28->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt28->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
								//_______________Layer29___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot29 = smgr->getMesh("assets/structures2.obj");
apt29 = smgr->addAnimatedMeshSceneNode( robot29 );
//____Material__//
	if (apt29)
	{
        apt29->setVisible(true);
    	apt29->setMaterialFlag(EMF_LIGHTING, false);
		apt29->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt29->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt29->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt29->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
							//_______________Layer30___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot30 = smgr->getMesh("assets/structures3.obj");
apt30 = smgr->addAnimatedMeshSceneNode( robot30 );
//____Material__//
	if (apt30)
	{
        apt30->setVisible(true);
    	apt30->setMaterialFlag(EMF_LIGHTING, false);
		apt30->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt30->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt30->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt30->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
							//_______________Layer31___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot31 = smgr->getMesh("assets/structures4.obj");
apt31 = smgr->addAnimatedMeshSceneNode( robot31 );
//____Material__//
	if (apt31)
	{
        apt31->setVisible(true);
    	apt31->setMaterialFlag(EMF_LIGHTING, false);
		apt31->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt31->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt31->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt30->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
							//_______________Layer32___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot32 = smgr->getMesh("assets/structures5.obj");
apt32 = smgr->addAnimatedMeshSceneNode( robot32 );
//____Material__//
	if (apt32)
	{
        apt32->setVisible(true);
    	apt32->setMaterialFlag(EMF_LIGHTING, false);
		apt32->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt32->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt32->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt32->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
								//_______________collisionmesh/Layer33___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* collisionmesh = smgr->getMesh("assets/collision.obj");
apt33 = smgr->addAnimatedMeshSceneNode( collisionmesh );
//____Material__//
	if (apt33)
	{
        apt33->setVisible(false);
    	apt33->setMaterialFlag(EMF_LIGHTING, false);
		apt33->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt33->setMaterialType(irr::video::EMT_SOLID);
		apt33->setMaterialFlag(EMF_ANISOTROPIC_FILTER, false); 
		//apt33->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
									//_______________Layer34___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot34 = smgr->getMesh("assets/tjmaxx.obj");
apt34 = smgr->addAnimatedMeshSceneNode( robot34 );
//____Material__//
	if (apt34)
	{
        apt34->setVisible(true);
    	apt34->setMaterialFlag(EMF_LIGHTING, false);
		apt34->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt34->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt34->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt34->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
									//_______________Layer35___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot35 = smgr->getMesh("assets/bedbathandbeyound.obj");
apt35 = smgr->addAnimatedMeshSceneNode( robot35 );
//____Material__//
	if (apt35)
	{
        apt35->setVisible(false);
    	apt35->setMaterialFlag(EMF_LIGHTING, false);
		apt35->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt35->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt35->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt35->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
										//_______________Layer36___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot36 = smgr->getMesh("assets/kholsbuilding.obj");
apt36 = smgr->addAnimatedMeshSceneNode( robot36);
//____Material__//
	if (apt35)
	{
        apt36->setVisible(true);
    	apt36->setMaterialFlag(EMF_LIGHTING, false);
		apt36->setMaterialFlag(EMF_BACK_FACE_CULLING, true);
		apt36->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt36->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt36->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
									//_______________Layer37___________//
//_____Mesh____//
//	smgr->loadScene("../../media/example.irr");
scene::IAnimatedMesh* robot37= smgr->getMesh("assets/pricechopperbuilding.obj");
apt37= smgr->addAnimatedMeshSceneNode( robot37 );
//____Material__//
	if (apt37)
	{
        apt37->setVisible(false);
    	apt37->setMaterialFlag(EMF_LIGHTING, false);
		apt37->setMaterialFlag(EMF_BACK_FACE_CULLING, false);
		apt37->setMaterialType(irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL);
		apt37->setMaterialFlag(EMF_ANISOTROPIC_FILTER, true); 
		//apt37->setMaterialFlag(video::EMF_FOG_ENABLE, true);
	}
//
//
//__________CollsionID_________//
scene::ISceneNode* q3node = 0;
//____________Octree________//
    if (collisionmesh)
	q3node = smgr->addOctTreeSceneNode(collisionmesh->getMesh(0));
//___SelectorForCollision____//
scene::ITriangleSelector* selector = 0;
	if (q3node)
	{		
        q3node->setVisible(false);
		q3node->setPosition(core::vector3df(0,0,0));
		selector = smgr->createOctTreeTriangleSelector(collisionmesh->getMesh(0), q3node, 128);
		q3node->setTriangleSelector(selector);
		selector->drop();
	}
//
//
device->setEventReceiver(new MyEventReceiver());
//
//________________CameraSetup_______________________//
//
SKeyMap keyMap[9];
                 keyMap[0].Action = EKA_MOVE_FORWARD;
                 keyMap[0].KeyCode = KEY_UP;
                 keyMap[1].Action = EKA_MOVE_FORWARD;
                 keyMap[1].KeyCode = KEY_KEY_W;

                 keyMap[2].Action = EKA_MOVE_BACKWARD;
                 keyMap[2].KeyCode = KEY_DOWN;
                 keyMap[3].Action = EKA_MOVE_BACKWARD;
                 keyMap[3].KeyCode = KEY_KEY_S;

                 keyMap[4].Action = EKA_STRAFE_LEFT;
                 keyMap[4].KeyCode = KEY_LEFT;
                 keyMap[5].Action = EKA_STRAFE_LEFT;
                 keyMap[5].KeyCode = KEY_KEY_A;

                 keyMap[6].Action = EKA_STRAFE_RIGHT;
                 keyMap[6].KeyCode = KEY_RIGHT;
                 keyMap[7].Action = EKA_STRAFE_RIGHT;
                 keyMap[7].KeyCode = KEY_KEY_D;
                 keyMap[8].Action = EKA_JUMP_UP; 
                 keyMap[8].KeyCode = KEY_SPACE ; 

/////////////Camera///////////////
scene::ICameraSceneNode* camera = 
    smgr->addCameraSceneNodeFPS/*Maya*/(0, 40.0f, 200.0f,1,keyMap,9,false,0.1);//speed
	camera->setPosition(core::vector3df(-2000.0,400.0,4700.0));
	camera->setRotation(core::vector3df(10,150,0));
	camera->setFOV(PI/3.5);
	camera->setFarValue(10000.0f);
	//camera->setNearValue(1.00f);
	
//___Collision___//
scene::ISceneNodeAnimator* anim = smgr->createCollisionResponseAnimator(
		selector, camera, 
        core::vector3df(4.0,4.0,4.0),// collision aroundcamera 
		core::vector3df(0,0,0), // gravity
		core::vector3df(0.0,2.0,0.0)); // eyehight
	camera->addAnimator(anim);
	anim->drop();
//
//
//_____________________________________________________________________________
   render_intro();
  int lastFPS = -1;
  int startTime = device->getTimer()->getTime();
  int elapsedTime = 0;
//_____________________________________________________________________________
//
/////////////Mouse///////////////
device->getCursorControl()->setVisible(false);
//
//
//
//
/////////////DrawingThe Scene/////
	while(device->run())
	{
   elapsedTime = device->getTimer()->getTime() - startTime;
   startTime = device->getTimer()->getTime();
   driver->beginScene(true, true, video::SColor(255,100,100,100));
   smgr->drawAll();
   guienv->drawAll();
   driver->endScene();
	}
//
//


//
//
///////////CleanUp&EndApp///////
	device->drop();
	return 0;
}

rogerborg
Admin
Posts: 3590
Joined: Mon Oct 09, 2006 9:36 am
Location: Scotland - gonnae no slag aff mah Engleesh
Contact:

Post by rogerborg »

Can you score me some herbal viagra? Or a REAL RELPICA ROLLEX WATHC!!!!? I hear the chicks flip for those.
Please upload candidate patches to the tracker.
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
xsinick
Posts: 18
Joined: Fri Aug 10, 2007 12:05 am

Post by xsinick »

Please keep this professional
JP
Posts: 4526
Joined: Tue Sep 13, 2005 2:56 pm
Location: UK
Contact:

Post by JP »

How about you explain what your thread is actually about? ;)

You've just dumped a load of code there and not explained what it does at all or why you're sharing it. It also uses assets which you don't provide so no one can actually run the code themselves to see what it does!
Image Image Image
sudi
Posts: 1686
Joined: Fri Aug 26, 2005 8:38 pm

Post by sudi »

is there any question regarding this?? because i don't see any sense in this. sry...
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
rogerborg
Admin
Posts: 3590
Joined: Mon Oct 09, 2006 9:36 am
Location: Scotland - gonnae no slag aff mah Engleesh
Contact:

Post by rogerborg »

xsinick wrote:Please keep this professional
Well, sure; I don't buy my smack and bling from amateurs.

Look, I get that you want to share something with us, and that you feel very passionate about it, but that also describes the creepy old tramp who hangs out in the public toilets at the park.

Can you please explain what it is that you're trying to give or to receive, before I have to start hucking rocks at you?
Please upload candidate patches to the tracker.
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
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