What can I use to make a font readable by the irrlicht engine, but that is in color with an alpha channel?. You see I want to use photoshop to create stylized wood letters for my buttons, but the font tool does'nt seem to do that.
Thanks .
Custom fonts for games(solved)
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Custom fonts for games(solved)
Last edited by 3DModelerMan on Tue Aug 12, 2008 12:45 am, edited 1 time in total.
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
you don have to change the font. you can just set an image on your button.
My company: http://www.kloena.com
My blog: http://www.zhieng.com
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My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
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- Posts: 1691
- Joined: Sun May 18, 2008 9:42 pm
hmmm
Okay I'll do that, I was just wondering if there was a way because that's gonna be a little bit more work... but more work's not that bad I guess.
Cool menu by the way . How did you get the buttons border not to show up around your image though?.
Cool menu by the way . How did you get the buttons border not to show up around your image though?.
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
button->setDrawBorder(false);
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
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- Posts: 1691
- Joined: Sun May 18, 2008 9:42 pm
ohhh
thanks for the help .
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar