I'm having trouble seting up my IrrLicht to work with .irr SceneNode and IrrKlang...
In my main.cpp, when I put the this code, it works:
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ISoundEngine* soundEngine = createIrrKlangDevice();
soundEngine->play2D("mysong.mp3");
But, when I load a .irr scene with a irrKlangSceneNode to play my sound, the console prints this:
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Could not create scene node of unknown type: irrKlangSceneNode
I'm I doing something wrong?