Hi Folks!
I am a new user to the irrlicht engine! I have previously programmed in c++ usually dont have any problems with it. But i dont have any idea of 3d graphics programming!
so should i start with irrlicht or should i pick some book and learn 3d graphics programming?
thanks in advance!!
Happy coding!
where to go?
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where to go?
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When I started with 3D programming, I tried Ogre.. but I didn't like it very much... after that I found Irrlicht and liked it a whole ton. I didn't have any experience with 3D before, but I followed the tutorials, and if I came across a term I didn't understand... I googled it and looked it up. good luck
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that's a good point...jontan6 wrote:hi, i think its good starting point to study a 3d package such as 3ds max or blender. just to get familiar with the concepts, before you do coding.
I would recomend Milkshape3d for this, because it shows just the basics of 3d arts and has no fancy stuff like the others...
but as far as you're familar with c++ you should work through the tutorials provided with the Irrlicht sdk !!!
they show you all you need for the beginning and also some advanced stuff...
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Re: where to go?
It depends on your goals.chaitanyaraghav wrote: so should i start with irrlicht or should i pick some book and learn 3d graphics programming?
If your goal is to learn the principles of 3D rendering, then you might be better off using raw openGL / D3D (although the Irrlicht video drivers contain all those calls, so would give you something useful to look at).
However, if your goal is to create a 3D application rapidly, then Irrlicht is a fine solution. You can always dive into the video drivers later if you want to see what's happening under the hood.
Please upload candidate patches to the tracker.
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
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Thanks for the replies!jontan6 wrote:hi, i think its good starting point to study a 3d package such as 3ds max or blender. just to get familiar with the concepts, before you do coding.
I have already tried my hand at bender and i think it was cool!
i would be looking to do the same thing!twilight17 wrote:When I started with 3D programming, I tried Ogre.. but I didn't like it very much... after that I found Irrlicht and liked it a whole ton. I didn't have any experience with 3D before, but I followed the tutorials, and if I came across a term I didn't understand... I googled it and looked it up. Laughing good luck Very Happy.
I am not desperate to learn opengl or d3d.All i want is to make games in c++ and i found OGRE quite tough! So i thought i was lacking in skills required!!rogerborg wrote:If your goal is to learn the principles of 3D rendering, then you might be better off using raw openGL / D3D (although the Irrlicht video drivers contain all those calls, so would give you something useful to look at).
Anyways thanks for the replies folks!!!!!
Looking to have a great time with Irrlicht!
Nobody is perfect!!
nd i am nobody!!
nd i am nobody!!
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