jontan6 wrote:hi, i think its good starting point to study a 3d package such as 3ds max or blender. just to get familiar with the concepts, before you do coding.
Thanks for the replies!
I have already tried my hand at bender and i think it was cool!
twilight17 wrote:When I started with 3D programming, I tried Ogre.. but I didn't like it very much... after that I found Irrlicht and liked it a whole ton. I didn't have any experience with 3D before, but I followed the tutorials, and if I came across a term I didn't understand... I googled it and looked it up. Laughing good luck Very Happy.
i would be looking to do the same thing!
rogerborg wrote:If your goal is to learn the principles of 3D rendering, then you might be better off using raw openGL / D3D (although the Irrlicht video drivers contain all those calls, so would give you something useful to look at).
I am not desperate to learn opengl or d3d.All i want is to make games in c++ and i found OGRE quite tough! So i thought i was lacking in skills required!!
Anyways thanks for the replies folks!!!!!
Looking to have a great time with Irrlicht!
