compilled .x files?

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Makumba666
Posts: 4
Joined: Wed Jul 02, 2008 12:05 pm

compilled .x files?

Post by Makumba666 »

Hi,
As I know, Irrlicht currently doesm't support animated 3ds files, so only choice (as I want do nothing with blitz 3d and such sh...) to export animations from 3ds max is .x format - correct me, if I am wrong. Today I was very surprised when found out that Irrlicht has not support for compilled .x file format (???). Text-based .x files load fine, but when i try to load precompilled .x file either mesh viewer or IrrEdit, program says, that file format is unrecognized. May be I am doing something wrong?
For example, I am attaching to this post a compiled x file, that Irrlicht was unable to load: http://rapidshare.com/files/140398330/Hero.x.html
JP
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Joined: Tue Sep 13, 2005 2:56 pm
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Post by JP »

I've never heard of a 'compiled' .X file... Are you sure that's what you mean? Irrlicht only loads text or binary .X files and only uncompressed ones, so maybe you have a compressed .X file?

3DS Max i'm sure should be able to output the model into .X as a text or uncompressed binary, have a shot with one of those.
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Makumba666
Posts: 4
Joined: Wed Jul 02, 2008 12:05 pm

Post by Makumba666 »

JP
sorry for inconvenience. I made above post after hard work and the only thing I could think of was compillation. :)
Of course, I mean compressed .x files. Is there any way to load them in Irrlicht?
JP
Posts: 4526
Joined: Tue Sep 13, 2005 2:56 pm
Location: UK
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Post by JP »

Nope, as i said it's unsupported. I don't know if support is planned at all for the future, hybrid would be the one to know that i suspect.

Just export an uncompressed .X file, otherwise you'll have to patch irrlicht's .X loader to load compressed files as well ;)
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