Hello,
I would like to display a video (with sound) when my game starts. I looked for it on the forum and I found some messages describing ways to display video on irrlicht, but it seems all of them are specific for windows.
I am developing my game on windows, using mingw + eclipse, but the production platform will be a linux machine.
Does someone know a solution for this? A way (or lib) to play video in linux and in windows, without needing to use #ifdef s?
Thanks in advance.
video multiplatform
so... I could use ifdefs... And I am trying some things here with that post of open cv. However, the post says nothing about sound and you need to advance in frames manually... There is no file buffer done automatically or thing like that...
I was not expecting to worry this much about technology, I am really focused on my game. But if there is no other choice and there isn't really something already, I will consider to create a lib to do this job.
Does anyone know if there is some on going project related to this kind of stuff?
Regards!
I was not expecting to worry this much about technology, I am really focused on my game. But if there is no other choice and there isn't really something already, I will consider to create a lib to do this job.
Does anyone know if there is some on going project related to this kind of stuff?
Regards!
I found a lib which seems to do what I want:
http://www.arjanhouben.nl/SDL_ffmpeg/
However, it's based on SDL... There is no way to integrate it with an irrlicht video device, is there?
http://www.arjanhouben.nl/SDL_ffmpeg/
However, it's based on SDL... There is no way to integrate it with an irrlicht video device, is there?
yes, please do so.mvalle wrote: However, I think it could be kind of easy to do so.
Will keep posting news on this forum, for people who could become interested in that too.
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My co-working space: http://www.deskspace.info