Hi there
I hope you guys can help me with my problem. I imported an armature animation (bones-based) in Blender (shotarm.blend) and used Gandalf's b3d Python export script to export it to shotarm.b3d.
Then I opened up Irrlicht in VC++ 2008 and imported shotarm.b3d in the 01.Hello World.sln tutorial replacing the file "sydney.md2" but leaving the rest of the code unchanged.
I then compiled the application and ran HelloWorld.exe but I am getting a blank purple screen with only the words "Hello World". I am not seeing any animation of the b3d armature. What am I doing wrong ? Thank you in advance!
b3d import from blender - animation not displaying
1. make sure the path to the model file is correct
2. make sure the camera is "looking" at the model. if you are using the default FPS camera, move it backwards a bit and you will see the model because the camera, by default, is located at 0,0,0
2. make sure the camera is "looking" at the model. if you are using the default FPS camera, move it backwards a bit and you will see the model because the camera, by default, is located at 0,0,0
My company: https://kloena.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
-
oldskoolPunk
- Posts: 199
- Joined: Wed Nov 29, 2006 4:07 am