BeamSceneNode
jepp thats some glow shader thingy.D-Eagle wrote:Hey, what's that glow thing on the green character in that screenshot?
Some glow-map shader thing? Looks cool, is there a snippet for it somewhere?
i will release my shader effect lib next week then u can easily make either postprocess effects or some cool material shaders.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
I have trouble compiling this.
It says
I'm not sure how do I fix this...
It says
Code: Select all
In constructor `irr::scene::CBeamNode::CBeamNode(irr::scene::ISceneNode*, irr::scene::ISceneManager*, irr::s32, char*, char*)':
'class irr::video::SMaterial' has no member named 'Textures'
@paperjack
i just checked my source i thought it maybe due to an old irrlicht version but there is no Textures in the code?what code are you using?
i just checked my source i thought it maybe due to an old irrlicht version but there is no Textures in the code?what code are you using?
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
What do you mean what code I'm using ? I'm using the latest irrlicht taken directly from the site.Sudi wrote:@paperjack
i just checked my source i thought it maybe due to an old irrlicht version but there is no Textures in the code?what code are you using?
The code I'm using is the one in the first post of this thread.
I can give you the one from my example, I have already fixed it and it SHOULD work with 1.7.1++(SVN).paperjack wrote:nobody can help me D: ?
BeamNode (MediaFire)
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Help!!!!!!
Hi
I am very new to irrlicht. Can someone please tell me where does the USAGE code of BeamSceneNode go? The code doesn't work for me. I really need to make this code work. Please reply
I am very new to irrlicht. Can someone please tell me where does the USAGE code of BeamSceneNode go? The code doesn't work for me. I really need to make this code work. Please reply
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I suggest you read up on what classes are, what they're used for, how to write them, and how to incorporate someone else's classes in your projectresearcher wrote:I am completely aware of the fact that it goes in my game. What my question was that where exactly in the code do i write it in? Like does it go in the main function ?
You really need a knowledge of C++ to work with irrlicht, I don't mean to be harsh but this is just the truth, if you have to ask something like this then it's obvious you don't have enough programming knowledge
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