Crazy Geo
Crazy Geo
Well not done yet but some basic features:
Move with w,s,a,d
Press second Mouse button to fire the BOMB
Press first Mouse button to shoot.
Press middle Mouse button to auto shoot.
Press 1-5 to change GridColor
Edit:
-improved grid code
-added another enemy
-changed the spawn problem
-menu
-highscore
-its getting harder over time...i guess
Download:
Download
Screen:
Move with w,s,a,d
Press second Mouse button to fire the BOMB
Press first Mouse button to shoot.
Press middle Mouse button to auto shoot.
Press 1-5 to change GridColor
Edit:
-improved grid code
-added another enemy
-changed the spawn problem
-menu
-highscore
-its getting harder over time...i guess
Download:
Download
Screen:
Last edited by sudi on Thu Feb 26, 2009 7:26 pm, edited 8 times in total.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
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@Lonesome Ducky, Taymo, torleif
Ok thats a shader compiler problem. So i guess either u don't have pixel/vertex shader 3.0 or u have a ati card which has problems with some syntax related stuff. But i guess thats not.
@JP
I bett u have a ati card which have problems with rendertargets^^
@bitplane, greenya
thanks
maybe the ones with problems could tell me what hardware u got and if i was right about my thoughts.
btw the game uses irrlichtSVN
Ok thats a shader compiler problem. So i guess either u don't have pixel/vertex shader 3.0 or u have a ati card which has problems with some syntax related stuff. But i guess thats not.
@JP
I bett u have a ati card which have problems with rendertargets^^
@bitplane, greenya
thanks
maybe the ones with problems could tell me what hardware u got and if i was right about my thoughts.
btw the game uses irrlichtSVN
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
Ok uploaded a new version. there is a exe without shaders so use that one when u have problems with the normal version.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
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That's a nice prototype, thanks for sharing!
I guess you know the gameplay issues: enemies can spawn right on top of you, and there's (currently) nothing to stop you from camping in a corner.
Those are easily fixed though, and this looks like it'll be more fun than a barrel full of of drunken monkeys.
I guess you know the gameplay issues: enemies can spawn right on top of you, and there's (currently) nothing to stop you from camping in a corner.
Those are easily fixed though, and this looks like it'll be more fun than a barrel full of of drunken monkeys.
Please upload candidate patches to the tracker.
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How To Ask Questions The Smart Way
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How To Ask Questions The Smart Way
Fixed yer shader (Does no one understand error messages anymore? ):
http://rafb.net/p/QnQ6b796.html
Still doesn't work on my laptop though, must be the RTT dimensions. Don't worry my laptop sucks, it'll probably work on better ATIs with this fix applied.
Oh yeah what does BSEngine stand for?
Omaremad are you talking about the part when the enemies hit you? My pc kinda freezes up when that happens, are you running it on your Turion X2?
http://rafb.net/p/QnQ6b796.html
Still doesn't work on my laptop though, must be the RTT dimensions. Don't worry my laptop sucks, it'll probably work on better ATIs with this fix applied.
Oh yeah what does BSEngine stand for?
Omaremad are you talking about the part when the enemies hit you? My pc kinda freezes up when that happens, are you running it on your Turion X2?
ShadowMapping for Irrlicht!: Get it here
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