I like to play some of my favorite older games using DOSBox while waiting for the compiler (1.5 minutes currently) but sometimes DOSBox crashes randomly when my app runs.
Now I'm not saying this is Irrlicht's fault and in the grand scheme of things it's not even close to being a big deal but I was curious what you all think might cause this. I considered maybe a leak in my app causing it to crash or just some kind of weird conflict with the video. I have audio in my app too but I have it disabled usually so I would guess it's not that.
Open up another video hardware accelerated game, and if it cashes it's simply dos box.
If it cashes only when opening irrlichts examples it's irrlicht. However if it crashes while only running your app, it's eating memory that it shouldn't. Use a debugger to make sure it's allocating memory right.