Currently working on a game and we are using the .X files, we are currently trying to use the normal animation
setframeloop and setanimationspeed but to no avail,
this->mesh = pEngine->GetSmgr()->getMesh("./Resources/Meshes/SpaceBee.X");
this->mesh->setMaterialFlag(video::EMF_LIGHTING, false);
this->node = pEngine->GetSmgr()->addAnimatedMeshSceneNode(mesh);
if (node)
{
node->setMaterialTexture( 0, pEngine->GetDevice()->getVideoDriver()->getTexture("./Resources/Textures/SpaceBee.tga") );
node->setFrameLoop(0,30);
node->setAnimationSpeed(3);
//Create a random position for the bee ships to fly over the player.
//Will be within a boundry of the tunnel
node->setPosition(vector3df(0, 0, 0));
}