Why did compiling not create a .exe?
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Why did compiling not create a .exe?
When I compiled the example, why didn't it create a .exe? (It made the debug folder...)
probably because you have an error in your code.. or perhaps you've misplaced it when it was output.
if you're just beginning in c++ it's probably not a wise idea to start with a complex rendering engine. personally I am one to do just that however so I don't want to say that it's not possible to learn this way but you will find yourself struggling if you choose to start with very advanced things like this.
good luck you have a long road ahead of you!
if you're just beginning in c++ it's probably not a wise idea to start with a complex rendering engine. personally I am one to do just that however so I don't want to say that it's not possible to learn this way but you will find yourself struggling if you choose to start with very advanced things like this.
good luck you have a long road ahead of you!
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Ok, I'll take a look there, but I do think it's a related question. For example, suppose I asked about a piece of coding, I am asking about a piece that will interact and use the engine, likewise, when I ask about the compiler, I am asking about a piece that will change the actions of the engine. Setting up a compiler is as integral as setting up the code. I think there both important.
(It is a front of way of saying it, take no insult)
(It is a front of way of saying it, take no insult)
Just browse through the project settings/properties. I don't have it here right now, but it should be named something like "output" or "project output" or "output thingy" or maybe even "executable name" and isn't hard to find.
Still hybrid is certainly right and you should get familiar with MSDN when working with VS. You will need that all the time.
Still hybrid is certainly right and you should get familiar with MSDN when working with VS. You will need that all the time.
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Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Yeah the compiler has nothing to do with irrlicht, it's not irrlicht that's telling the .exe where to go it's the compiler and you can use any compiler/IDE you like with irrlicht so it's down to you to learn how to use the compiler/IDE that you've chosen to use.
I don't mean to sound harsh but that's just the way it is really. Incidentally it's pretty easy to just browse through the project settings in VS and see where the output directory is being specified
I don't mean to sound harsh but that's just the way it is really. Incidentally it's pretty easy to just browse through the project settings in VS and see where the output directory is being specified
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Ok, I'll poke around there
I was under the impression that this forum was to help aid people in there troubles in a progression to a finished item (project), especially those pertaining to the early less complex stages (Beginners), I must be wrong. I'm sorry I took integrating the necessary Irrlicht libraries to be a part of that.
Anyway, thank you, and any answer to my question about codeblocks and it's tutorials would be greatly appreciated.
I was under the impression that this forum was to help aid people in there troubles in a progression to a finished item (project), especially those pertaining to the early less complex stages (Beginners), I must be wrong. I'm sorry I took integrating the necessary Irrlicht libraries to be a part of that.
This is true, I merely making the point that they interact. I'm just being pushed into a new realm of compilers and I'm not sure how to set one up for you engine, and in attempting to follow your guides I became lost. Asking how to change the compilation directory is not strictly within the guidelines of the forum. I'm just looking for a compiler that will compile well. Can anyone tell me if codeblocks is a better or more widely used among the Irrlicht community with the tutorial up to date? I'm simply looking to find and setup a compiler to run the Irrlicht engine. I'm sorry, for this posts topic it is a little of topic, my main question about getting visual set up is here http://irrlicht.sourceforge.net/phpBB2/ ... 541#172541, for which I received the answer just use a demo file. Which made me wonder, if I'm not going to get a better answer and I need to use the demo file as a template how can I get it to compile somewhere else.it's not irrlicht that's telling the .exe where to go it's the compiler
Anyway, thank you, and any answer to my question about codeblocks and it's tutorials would be greatly appreciated.
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Well, this is the beginners forum, and even you got several answers on how to handle this particular problem. However, you cannot expect us to come around, press some buttons for you, and take you by the hand for your first steps with compilers. So since you now have the rough guidance about what you should look after, you will definitely have to get some practice with your tools, and learn how they work. Otherwise you won't proceed much further than where you are now. Some basic knowledge is simply required before starting with Irrlicht. After all, you already knew how to turn your computer on and off, and start applications...
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Have a fish.
Please upload candidate patches to the tracker.
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
Need help now? IRC to #irrlicht on irc.freenode.net
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You are absolutely correct. And I will attempt to grow that knowledge base. Thank you for the fish rogerborg, I'm still working on the how to part. I'll look for a good forum for the Visual and work on any basic setup questions there (And only code/closely related here.)hybrid wrote:Some basic knowledge is simply required before starting with Irrlicht.
Thanks
Oh, and I have a wireless mouse.