You are an experienced programmer and have a problem with the engine, shaders, or advanced effects? Here you'll get answers. No questions about C++ programming or topics which are answered in the tutorials!
I've a problem: In my Game I want to use huge Landscapes. I generate them with a hightmap-generator and save the model in a ms3d or obj file. That works without problems. But I dont want to use one texture for the whole map. I want to use different textures and i dont want to fix a 256x256 texture on the whole model but on a few polygones. Ihope you understand because of my bad English.