I have a 3DS file, which is pretty much a cube. Each face has
its own texture. When i load my 3ds file into irrlicht, its a white
cube (no textures). Are the textures automatically loaded and
applied to the geometry when i load the 3DS file ? or do i
manually need to load each texture and apply it to the geometry ?
My textures are in the same directoy as in the 3DS file.
Any help is appreciated.
Thank you ! [/quote]
3DS File and Textures
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