vertex to bones connections
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vertex to bones connections
Hi,
I'm interested in how many bones can a vertex be attached to in Irrlicht?
That is...how many bones can affect a vertex transformation?
Thanks for help
I'm interested in how many bones can a vertex be attached to in Irrlicht?
That is...how many bones can affect a vertex transformation?
Thanks for help
AFAIK a vertex can only be attached to one bone...
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
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Thanks for answer Acki.Acki wrote:AFAIK a vertex can only be attached to one bone...
I'm trying to implement face animation with Irrlicht. With "vertex to one bone" engine support I can use body animation, but to animate face I would need better support.
Do you know someone on forum I could ask to confirm this (you said you weren't sure)?
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It would be limiting, yes.JP wrote:I would say you can have more than one bone affecting a vertex.... it would be rather limiting if you couldnt'!
Another problem is I cannot load .X file because that model's vertices bind to more bones than Irrlicht supports (at least that's what I think is the problem).
That's why I need to know how many binds Irrlicht handles. (I know Ogre supports 4, for example).
are X-Files in text or binary form? Irrlicht only supports text format.
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It is in text form.Sudi wrote:are X-Files in text or binary form? Irrlicht only supports text format.
It's not that Irrlicht cannot read the file. It starts reading it and then crashes saying: "X loader: weight id out of range" (I asked about this already but nobody answered )
Last edited by butthead_82 on Wed Oct 22, 2008 8:58 pm, edited 1 time in total.
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I downloaded new version of Irrlicht from svn. This version loads the model but the mesh is messed up. I tried another model, it loads the mesh correctly but without bones... I guess they get messed up during conversion.
p.s. How do I upload file on this forum? (sorry for noob question, I would like to upload these models but can't figure out how)
p.s. How do I upload file on this forum? (sorry for noob question, I would like to upload these models but can't figure out how)
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http://rs273.rapidshare.com/files/156756682/dubravka.X
Here is the model ...but I think it is messed up by exporter, not Irrlicht. This svn version works fine...it doesn't report that weight id error any more.
Here is the model ...but I think it is messed up by exporter, not Irrlicht. This svn version works fine...it doesn't report that weight id error any more.
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