What is Guichan? From the website... http://guichan.sourceforge.net/wiki/index.php/About
I started this when I got home from work last night but didn't finish until pretty late so I forgot to take some screenshots; I'll post some tonight.Guichan is a small, efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different back-ends for displaying graphics and grabbing user input.
What is missing/broken:
- Guichan wants a function to draw a single pixel to the screen; I've submitted a patch for Irrlicht to include a function to do this (but in the meantime have implemented a hack)
- The implementation of the Guichan input handler for Irrlicht is pretty lacking. This is because I haven't used the Irrlicht input system enough to properly finish this function. I'll read up on Irrlicht input today and get this finished soon.
Benefits:
If you want to know the benefits of using Guichan you can read the Guichan wiki which has lots of information http://guichan.sourceforge.net/wiki/index.php/Main_Page
Guichan is different than Irrlicht gui. Irrlicht gui may be much more suited for your needs. There's usually not a definitive "which one is better" answer to these questions, just based on your needs. So if you are interested read the Guichan api and see if this is something you might want to use.
Help!:
- Someone who has Direct X experience please read this thread http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=30741 and implement the drawPixel function for the 2 Direct X drivers please!
- Review the code, optimize, tell me what I'm doing wrong please!
Is there a place to host this code?