A feature request
-
- Posts: 1691
- Joined: Sun May 18, 2008 9:42 pm
no
No I mean what did you use to access them.
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
-
- Admin
- Posts: 3590
- Joined: Mon Oct 09, 2006 9:36 am
- Location: Scotland - gonnae no slag aff mah Engleesh
- Contact:
Re: no
My fingers. I shudder to think what you're using.3DModelerMan wrote:No I mean what did you use to access them.
Please upload candidate patches to the tracker.
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
-
- Posts: 1691
- Joined: Sun May 18, 2008 9:42 pm
okay
Argghhhhh!!! , I mean input device, how does your program know when you press a button, I know you explained the polling for events, I was just curious to know how you get the input.
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
-
- Admin
- Posts: 3590
- Joined: Mon Oct 09, 2006 9:36 am
- Location: Scotland - gonnae no slag aff mah Engleesh
- Contact:
mmsystem/winmm, e.g. joyGetPosEx() et al. The mm lib doesn't provide all the functionality of DirectInput, but we can use it on all Windows builds without becoming dependent on DirectX.
Please upload candidate patches to the tracker.
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
-
- Posts: 1691
- Joined: Sun May 18, 2008 9:42 pm
oh
Oh good job so far.
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
-
- Admin
- Posts: 3590
- Joined: Mon Oct 09, 2006 9:36 am
- Location: Scotland - gonnae no slag aff mah Engleesh
- Contact:
Commited to the trunk in SVN 1687. Support for Windows and Linux, but not MacOS (anyone want to do it?)
.dsp/.vcproj/.dev files updated.
Testing would be very welcome, as would suggestions for a definitive way to identify POV inputs on Linux - POV hat(s) get read as 2 axes, with no apparent way to identify that they're POV.
.dsp/.vcproj/.dev files updated.
Testing would be very welcome, as would suggestions for a definitive way to identify POV inputs on Linux - POV hat(s) get read as 2 axes, with no apparent way to identify that they're POV.
Please upload candidate patches to the tracker.
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way