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I create a ITextSceneNode using addBillboardTextSceneNode and I want to change the size of the billboard. How would I go about doing this? I am using 1.4.2. I cast to (IBillboardSceneNode) and try and use setSize but this does not work - any other suggestions?
Well, you won't need that in 1.5 anymore, so it would be a good idea to get rid of those includes at that point. If it works now it's ok to use of course