how to use addCameraSceneNodeFPS with not cursor fixed ?

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go
Posts: 28
Joined: Mon Oct 20, 2008 7:53 am

how to use addCameraSceneNodeFPS with not cursor fixed ?

Post by go »

Hey, addCameraSceneNodeFPS camera is very useful.

But i have one problem. I'm now using irrlicht with other gui, so I want to use addCameraSceneNodeFPS without cursor moving fixed.

Is there any way to do this?

Thanks
Acki
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Joined: Tue Jun 29, 2004 12:04 am
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Post by Acki »

look for setInputReceiverEnabled(bool)... ;)
but of course you can't look around while the cursor is not "fixed"... :lol:
while(!asleep) sheep++;
IrrExtensions:Image
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
go
Posts: 28
Joined: Mon Oct 20, 2008 7:53 am

Post by go »

Thanks very much!!

Your first post is very helpful for me and very appreciate for you.
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