You could put PI/2 if you wanted. I think 1.57 is probably right?
"When we looked at the relics of the precursors, we saw what heights civilization can attain.
When we looked at their ruins, we marked the danger of that height." -Keeper Annals
(Thief2: The Metal Age)
Oh I mean for you. The default it PI/3.5 apparently. Whichever suits you.
"When we looked at the relics of the precursors, we saw what heights civilization can attain.
When we looked at their ruins, we marked the danger of that height." -Keeper Annals
(Thief2: The Metal Age)
Which functions cause the mouse to grab? And how can I stop the 360 degree rotation of the model, there seems to be a fixed point that it rotates around. I have just started with this engine so I am not completely familiar with the features.
RabidLockerGnome wrote:how do i change the dll? i dont have linux or anything like that.
There is a "source" directory in your Irrlicht SDK where you find the code for the complete engine. Open the project, edit the files and then compile, you should get a .dll-file and a .lib-file .
I was getting the same error, but then I added /jpeglib to the include path and also /zlib. Probably wrong, but I had no idea what else to do. At least now I'm getting linker errors.
Does anyone else have this problem? I'd really like to recompile the source with this camera fix in there.