Irrlicht 1.5 animation problems

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3DModelerMan
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Joined: Sun May 18, 2008 9:42 pm

Irrlicht 1.5 animation problems

Post by 3DModelerMan »

In the nightly build version of Irrlicht, the animated models (sydney and all the fairys in the collision tutorial) except the dwarf in the special FX tutorial seems fine.
That would be illogical captain...

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http://www.kongregate.com/games/3DModel ... tor#tipjar
psychophoniac
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Post by psychophoniac »

same here with the build yesterday.
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hybrid
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Post by hybrid »

Just use the 1.5.beta or update to latest SVN revision.
3DModelerMan
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hmmm?

Post by 3DModelerMan »

I'll try that, it's worth noting though that I tried loading my own .b3d, and it worked fine. Maybe this could be a .md2 bug -- or maybe it's just a problem with the .md2 files getting corupted in nightly builds somehow.
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
hybrid
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Post by hybrid »

No, it was a temporarily introduced bug in animated meshes which are not skinned, i.e. md2 and md3. And I did not merge the changes into trunk, such that the nightly builds were broken a little longer than 1.5
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