I'm figuring out how to make a kula world type thing as a way to learn how to do things. I pretty much don't have any ideas on how to do it though, but so far I've managed to get irrlicht to render a scene (.obj) with textures and another one which is quite obviously the ball.
Now the problem is how to make it so that the ball is stuck on the scene? and so movement so that the ball moves one cube at a time (not instantenous movement, but an animation of it rolling half way round and onto the second cube)
Allthough I'm thinking it might be easier to do if I create the scene by making a lot of addcubescenenodes and fixing their position correctly and using addspeherescenenode as the player.
but I have a problem on where to poke and where to look to find some help? I'd rather stick with irrlicht and not go into physic engines if it's possible.