Well, considering all your comments, I think, it'll be more practical to make a more femenine figure, and an athlectic version as an add-on layer, or something of the sort, just in case someone wants muscular shapes.
I'm working on the anubis rigging at the moment, and I finally fixed the alignment problem I had with the wrist. Soon will be posting usable versions, as we test the animation export process.
3D character MODELLING - First King Project
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- Posts: 69
- Joined: Thu Dec 06, 2007 8:06 pm
- Location: SPAIN
I've been working a little on the base mesh of the main character. Although the concept wasn't finish yet, I've decided to make a base mesh fairly simple, and then re-adjust based on what the team will decide.
Also I'll be re-using a model of a m-9 beretta I did a couple of months ago.
![Image](http://www.box.net/shared/static/vfpd3vymot.jpg)
After finishing the base mesh with all the props (belts, gun holster, etc) I'll bring it to Zbrush to add complex details. Also I've played a little with the look of some soldiers, using the same base mesh for the head and then changing details here and there, but sadly they don't really look Egyptian![Razz :P](./images/smilies/icon_razz.gif)
Also, I had the base mesh of my previous model , which I was thinking we could use for the female that I don't know yet which role will she be playing?
[/img]![Image](http://www.box.net/shared/static/o6xmz8o6vg.jpg)
But we'll have to re-adjust the face (My previous model was Asian so I highly doubt she'll fit here, but who knows
Right now I'll keep working on the main character base mesh, and I'll show the result as soon as I can (and have some time)
Later
(I for got to mention there was some nudity, oh well, sorry kids, you can't watch
)
Also I'll be re-using a model of a m-9 beretta I did a couple of months ago.
![Image](http://www.box.net/shared/static/vfpd3vymot.jpg)
After finishing the base mesh with all the props (belts, gun holster, etc) I'll bring it to Zbrush to add complex details. Also I've played a little with the look of some soldiers, using the same base mesh for the head and then changing details here and there, but sadly they don't really look Egyptian
![Razz :P](./images/smilies/icon_razz.gif)
Also, I had the base mesh of my previous model , which I was thinking we could use for the female that I don't know yet which role will she be playing?
![Razz :P](./images/smilies/icon_razz.gif)
[/img]
![Image](http://www.box.net/shared/static/o6xmz8o6vg.jpg)
But we'll have to re-adjust the face (My previous model was Asian so I highly doubt she'll fit here, but who knows
![Wink :wink:](./images/smilies/icon_wink.gif)
Right now I'll keep working on the main character base mesh, and I'll show the result as soon as I can (and have some time)
Later
(I for got to mention there was some nudity, oh well, sorry kids, you can't watch
![Razz :P](./images/smilies/icon_razz.gif)
Exponentially evolving. Leaving behind the obsolete...
this is awesome.
nice one.
![Surprised :o](./images/smilies/icon_surprised.gif)
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
Would a cheap downloadable OEM copy of 3ds max 2009 be genuine? A copy of 3ds max 2009 costs around 5000 US Dollars at our local software store. However, I am able to buy a copy on-line that is only downloadable and OEM. I know about the legality of OEM version. But I would like to ask, would this copy be having a serial number of its own like a real copy that is recognized by developer Autodesk?
(stallina, don't put a buck on that...is just as not legal... just like piracy.. EULA says clear...Imo is simply the same, just they even make you pay...)
Nice models![Smile :)](./images/smilies/icon_smile.gif)
Nice models
![Smile :)](./images/smilies/icon_smile.gif)
Finally making games again!
http://www.konekogames.com
http://www.konekogames.com