cAudio 1.6.1-rc Offical Release! (Now Under ZLIB!) New
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I'm confused - mainly because the LGPL allows non-free software to use the lib (and hence you can use it for your project).Dark_Kilauea wrote:LGPL :/
Welp, looks like I'll need to create my own audio system then (I don't want yet another dll for my commercial app).
Still, nice job on the library, I wish it (and you) luck.
Secondly, the LGPL is specific to linking with the library - that means you could fashion a static library of some form if you were dead set against using a DLL
Hey hey now keep in mind lgpl still allows me to release cAudio under special licenses if need be. Exactly how horde3d does. Has always i can still give special permission to be used in a commercial product among other things. So no worries now and if enough people want i will revert back to the old license. So comments everyone keep lgpl or not? You decide.
http://wild.deathtouchstudios.com << My gamedev blog
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Screw it...scratch lgpl..im now releasing cAudio under the zlib license...*emails are evil* anyways yeah last revert for cAudio it is now under zlib. sorry for confusion and such i should have looked into the licensing more.
http://www.opensource.org/licenses/zlib-license.php
http://www.opensource.org/licenses/zlib-license.php
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acki ill make a deal with you and everyone else who wants .wav and .mp3 support. ill grind my teeth and do it if you guys report the current bugs and problems with the cAudio 1.6.1 release.
So want the .wav and .mp3 support post me some bugs and feature request on the forums at.
http://www.deathtouchstudios.com
or just do it here.
So want the .wav and .mp3 support post me some bugs and feature request on the forums at.
http://www.deathtouchstudios.com
or just do it here.
http://wild.deathtouchstudios.com << My gamedev blog
<Programming is a way of life>
If at first you don't succeed press the delete key till you do
<Programming is a way of life>
If at first you don't succeed press the delete key till you do
no good deal for me tho...wildrj wrote:acki ill make a deal with you and everyone else who wants .wav and .mp3 support. ill grind my teeth and do it if you guys report the current bugs and problems with the cAudio 1.6.1 release.
I didn't try cAudio because of the lack of support for wav and mp3 and I don't want to convert my audios...
so unless it supports wav and mp3 I'll stick with openAL...
apart fron this it's a nice project !!!
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IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
I have recommented the cAudio source so its easier to read then it was before. Its named cAudio1.6.1-rc << recommented. I have also fixed a bug in the source thats not in the releases that makes stereo audio play at half the speed.
You can find the dl for the new source at
http://www.deathtouchstudios.com
You can find the dl for the new source at
http://www.deathtouchstudios.com
http://wild.deathtouchstudios.com << My gamedev blog
<Programming is a way of life>
If at first you don't succeed press the delete key till you do
<Programming is a way of life>
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I thought this is a lib created by you (and some others) !!!
but no, it's just a wrapper, mainly over openAL !!!
so I'm out of this anyways !!!
but no, it's just a wrapper, mainly over openAL !!!
so I'm out of this anyways !!!
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
First sentence of that section on the web site...The cAudio Engine is a c++ wrapper around openal to allow you to get sound and music into your games easily.
Also, mp3 is proprietary. Might as well use mod, better sound for same compression or better compression for same sound anyway...
Also, are the streams fixed on Windows? Or is that a current issue?
yes, that's where I saw this, but it's not mentioned in this thread here !!!Dorth wrote:First sentence of that section on the web site...The cAudio Engine is a c++ wrapper around openal to allow you to get sound and music into your games easily.
In this thread it pretends to be an independant lib !!!
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
.....i dont know what your talking about acki its right there on the first post...ok i just put it there but hey cAudio is what it is so w/e.
http://wild.deathtouchstudios.com << My gamedev blog
<Programming is a way of life>
If at first you don't succeed press the delete key till you do
<Programming is a way of life>
If at first you don't succeed press the delete key till you do