can Irrlicht run on XP64?

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Weetie
Posts: 6
Joined: Fri Jun 27, 2008 7:57 pm
Location: Tampa, Florida

can Irrlicht run on XP64?

Post by Weetie »

can Irrlicht run on XP64?
Def5
Posts: 21
Joined: Thu Nov 27, 2008 7:50 pm

Post by Def5 »

Yes, it can. By default Irrlicht comes with only Win32 precompiled DLL and demos so you will have to compile source files yourself for x64 platform (in your case Windows XP 64-bit).
drewbacca
Posts: 38
Joined: Tue Jan 30, 2007 6:49 pm

Post by drewbacca »

winxp64 can also run 32bit apps so you will be fine using the precompiled dll if your compiler is also creating 32bit code for your program. If you actually want to create a 64bit executable, then yeah, you'd have to recompile irrlicht.

I've got a computer with xp64 and i have been compiling irrlicht and my programs as 32bit applications, just so I can run them as well as most other people with normal windows xp.
Weetie
Posts: 6
Joined: Fri Jun 27, 2008 7:57 pm
Location: Tampa, Florida

Post by Weetie »

Good to know. Thanks
MadCad
Posts: 2
Joined: Wed Dec 31, 2008 6:34 am

Post by MadCad »

Yes it can. I compiled a x64 irrlicht on my vista with VS2008. But you must patch your sources. Here is the link http://irrlicht.sourceforge.net/phpBB2/ ... 37589d32cf
Frank Dodd
Posts: 208
Joined: Sun Apr 02, 2006 9:20 pm

Post by Frank Dodd »

Out of curiosity, what kind of performance differences do you see between the 32bit and 64bit DLL's
MadCad
Posts: 2
Joined: Wed Dec 31, 2008 6:34 am

Post by MadCad »

I didn't tested this jet.. by the time i would test it and post some fps results. Currently I'm using OpenGL and deselected DX8 in the sources (DX SDK Nov 2008 doesn't support DX8 anymore!)
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