Remove "fast FPU" build targets

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Should we remove the "fast FPU" build targets?

Poll ended at Thu Dec 25, 2008 6:26 pm

Yes
18
69%
No - I am currently using them
3
12%
No - I plan to use them
3
12%
I don't care, but can't resist voting in a poll.
2
8%
 
Total votes: 26

BlindSide
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Post by BlindSide »

Incase that was directed at my statement, I quote:
Note I'm talking about cases where you need rounding, not flooring.
To be more precise, I'm refering to the core::round32 function. Oh, but there is that compiler switch that forces rounding, I wouldn't recommend that, screws up bilinear, etc.
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Dorth
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Post by Dorth »

Heh, okay, thought there was some sort of typedef I hadn't noticed and quite frankly, that would bring out so many gremlins, one could cry about that...
FreakNigh
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Post by FreakNigh »

Things like this would be better as a wiki page on all the different ways to make the code compile more efficiently and shouldn't be up to the irrlicht developers to maintain.
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burningreggae
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Post by burningreggae »

i added the Fast FPU project. This is my special workbench area. so please don't touch it. Release candiates can be build from normal release, like always.
burningreggae
sjb
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Post by sjb »

Well I personally don't need it and don't use it.

And like stated in another post why not keep it in wiki with information on how to do it if you would like to.

Not that it's in the way or anything, so if it stays put I don't mind either.
rogerborg
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Post by rogerborg »

burningwater wrote:i added the Fast FPU project. This is my special workbench area. so please don't touch it.
Roger that. :)
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