Here is an image of my game in DirectX:
www.FreelanceGames.com/Graphics/StarCry-S4.jpg
Since you can't do axis aligned bill boards with Irrlicht; is there an easy way to code this effect within the Irrlicht engine? I already have a working DirectX node; but it doesn't loook like I can bring it into the engine as a custom node?
Can I do a Home World II Style Engine Trail
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- Posts: 40
- Joined: Tue Jul 20, 2004 12:21 am
Can I do a Home World II Style Engine Trail
Sean Doherty, BCS
www.FreelanceGames.com
www.FreelanceGames.com
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- Posts: 40
- Joined: Tue Jul 20, 2004 12:21 am
Particles can be fairly slow depending on the number of particles in your scene. By using an axis aligned billboard, I am able to produce the engine trail effect by using around 10 QUAD?
Are there any other options?
Are there any other options?
Sean Doherty, BCS
www.FreelanceGames.com
www.FreelanceGames.com