I have made a character model with bone animation
the sampling framerate is 60fps and the animation has only 10 frames (1/6 second)
I exported it in .X format, and the exported file is correct (viewed in DirectX Viewer)
after loading into Irrlicht, everything is fine except the animation speed, it takes about 32 seconds! 200 times longer than the original one
I tried to use setAnimationSpeed to set the speed, but it has no effect.
does anyone know how to solve it?
Animation speed problem
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