Hi Folks,
My very first shot at irrlicht mmorpg
http://69.50.226.18/tukaram.zip
This is a very very very very early prototype,
just to test the network and animation..
This might be awful to your taste, consider yourself warned.
The sample will connect to my server at udp port 7878
a primitive chat is working ( buttons are just there for display)
point and click and WAD for movement
use mouse right button for rotation / middle mouse for zoom
press esc to exit system.
The logo's displayed are just googled randomly..
A Newbie MMORPG
well, maybe i'm wrong, but i like make my game work, then make security...
i mean, the kicks and the others...
its ok, if you do that the server doesn't allow to go fast (dropping back, or slowing down the character), but kicking the client is a bit too hars i think.
after all, it's just in a very early stage...
but its just me xD
i mean, the kicks and the others...
its ok, if you do that the server doesn't allow to go fast (dropping back, or slowing down the character), but kicking the client is a bit too hars i think.
after all, it's just in a very early stage...
but its just me xD
I like how Atlantica Online does it, actually. If you are found to be in a "wrong" position by a big enough offset, you get ported back to where you "belong", with the whole reloading. They could just port you. But then there's no real deterrent. Then again, the one that is innocent and will trigger it because of a system lag of sort will not be that incapacitated by it either.