Hi, the game I am working on is going to move from PLIB to irrlicht in a couple versions. I want to code an in-game package manage that will (1) list files from an FTP or HTTP directory, let the user select one, and download the selected file.. Does anyone know of a library (C++, Cross-Platform) that would work with irrlicht for this purpose.
PS-- we already use enet for multiplayer
---jpenguin (OSX packager for STK)
Need recomendation for network lib
no he wants a lib that supports standard http and ftp querrys and irrNet is not providing that at all.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
Yeah I would recommend cURL aswell.
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I would also recommend libcurl. We use this one here in work as well.
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boost::asio is rather low-level but it comes with examples for a simple http-server and http-client. It's far from offering the comfort of libCurl, but if you need to do some more network coding for your game and want to use the same library for that then it might be worth a look.
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Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm