I would like to present my project named Crash Car.
It's a simple car game with physics and fun.
It use Irrlicht for the render, Ode for the physic, a part of plib for the network, and fmod for the sound.
The team :
Modeler 3D (Blender) Le_Golo.
Modeler 3D (Blender) Marts.
Programer C++ (Code::Blocks) Brimwen.
Programer C++ (Code::Blocks) Copland on Irrlicht.fr and Simson here
![Smile :)](./images/smilies/icon_smile.gif)
Well, now it's time to view the screenshots :
![Image](http://img9.imageshack.us/img9/9744/crashcar1ez0.th.jpg)
![Image](http://img21.imageshack.us/img21/6991/crashcar2qg0.th.jpg)
![Image](http://img148.imageshack.us/img148/1664/crashcar3jz3.th.jpg)
![Image](http://img148.imageshack.us/img148/51/crashcar5ki4.th.jpg)
![Image](http://img82.imageshack.us/img82/9707/crashcar6ny8.th.jpg)
![Image](http://img82.imageshack.us/img82/3594/crashcar7dw6.th.jpg)
Goodbye and thanks to the irrlicht team for this good 3d engine
![Smile :)](./images/smilies/icon_smile.gif)